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A social space for people researching, working with, or just interested in AI!

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#UE5

4 posts3 participants1 post today

Latest hard surface doodle in UE5... as Nanite mesh.

I realized that I don't really have good workflow for hard surface modelling for Nanite. Any recommendations for tutorials/courses? Esp. with focus on UVs and texturing for higher poly models?

Continued thread

Today, in addition to cables, I learned how to make a floor and a wall, it's very simple. I don't really need to make anything for the game, but the floor and cables are definitely that I need. Now I'm thinking about how PCG makes me think about expanding the indoor space in my game. I planned several scenes as dark labyrinths, but with PCG I now understand that I can do more of this and not only as labyrinths

Pretty happy with the result so far!

Player performs a task, gets XP, levels up and can spend skill point and recipe points

Skill points boost HP, stamina, food and water

Recipe points unlock crafting recipes according to level or lower

Currently have 3 tier example for hatchet and pick axes, (common, rare and epic)

It all fully works on dedicated server, Peer-to-Peer and offline! 💪