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Niwl Games<p><span class="h-card" translate="no"><a href="https://sunny.garden/@pixelberk" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>pixelberk</span></a></span> testing building pickups. </p><p>The idea is to spawn resources in a semi-randomized radius around buildings. And they get added to the resource counter when picked up.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a></p>
Karsten Schmidt<p>Wow! That turned out to be _quite_ the eye sore... sorry! <a href="https://mastodon.thi.ng/tags/DebugArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DebugArt</span></a> <a href="https://mastodon.thi.ng/tags/Devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Devlog</span></a></p>
Filip Rachůnek<p>Hi everybody. We can take a look at the next episode — the seventh one already — of our series about raymarching technology, which we use for modeling 3D scenes in 2D shaders. This time, we’ll focus on a simple algorithm that allows us to repeat the display of an object infinitely, without the need to write any complex code. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shaders</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=8Hqi-eZlGC4" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=8Hqi-eZlGC</span><span class="invisible">4</span></a></p>
plurb🏳️‍🌈<p>Just submitted a 500 word interactive fiction for <a href="https://gamedev.lgbt/tags/NeoTwinyJam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NeoTwinyJam</span></a>. It's a zombie horror story set in the 80's. Another one I hope to continue.</p><p><a href="https://plutoerebus.itch.io/the-nectrotics-troy" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">plutoerebus.itch.io/the-nectro</span><span class="invisible">tics-troy</span></a></p><p><a href="https://gamedev.lgbt/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://gamedev.lgbt/tags/thenectrotics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>thenectrotics</span></a> <a href="https://gamedev.lgbt/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://gamedev.lgbt/tags/twine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>twine</span></a> <a href="https://gamedev.lgbt/tags/queergames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>queergames</span></a></p>
Daniel S. Katz<p>I gave a talk this morning for members of the French Collège Code Sources et Logiciels as part of the national Ouvrir la science! effort, discussing <a href="https://fediscience.org/tags/RSEng" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RSEng</span></a> &amp; <span class="h-card" translate="no"><a href="https://fosstodon.org/@us_rse" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>us_rse</span></a></span> </p><p>I hope this leads to some alignment &amp; collaboration between RSE associations &amp; the French <a href="https://fediscience.org/tags/DevLOG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DevLOG</span></a> community (<a href="https://www.devlog.cnrs.fr" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">devlog.cnrs.fr</span><span class="invisible"></span></a>)</p><p>my slides: <a href="https://doi.org/10.5281/zenodo.15770196" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">doi.org/10.5281/zenodo.1577019</span><span class="invisible">6</span></a></p>
Niwl Games<p>And the same post is now up on our website with no cookies and no "are you human?" check. <br><a href="https://theshipyard.neocities.org/blog/dev-log-5.2" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">theshipyard.neocities.org/blog</span><span class="invisible">/dev-log-5.2</span></a></p><p><a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Filip Rachůnek<p>Hi everyone! This time, we’ll take a short break from shaders and look at an equally interesting technology — particle systems in Godot 4. It's not the first time I’ve showcased something like this — for example, the fire and smoke we had here quite recently. In this tutorial, we’ll create a quite useful effect: a trail behind a moving 3D object, with the trail based on the same shape as the object itself. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=ITRuS1ge9AY" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=ITRuS1ge9A</span><span class="invisible">Y</span></a></p>
Niwl Games<p>Just posted a recap of the progress this month. ( Dev Log # 5.2 )<br>Featuring <span class="h-card" translate="no"><a href="https://sunny.garden/@pixelberk" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>pixelberk</span></a></span> , <span class="h-card" translate="no"><a href="https://peoplemaking.games/@esklarski" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>esklarski</span></a></span>, <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@khaleer" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>khaleer</span></a></span> Lolokin and Elsa Serka.</p><p>Read it here for free: <a href="https://www.patreon.com/posts/dev-log-5-2-and-132713056" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/dev-log-5-2-</span><span class="invisible">and-132713056</span></a></p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a></p>
Cy<p>We just shared our <a href="https://mastodon.gamedev.place/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> Page for review - we're waiting now to get green light - keeping our fingers crossed that we got all those assets in the right place. I was really surprised to see how many more graphics are needed compared to itch.io<br><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gameart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameart</span></a></p>
LogicLuminaryBill<p>🗓️ June 21, 2025 – Saturday Grind</p><p>🔥 <a href="https://mastodon.social/tags/Beyond365DaysOfCode" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Beyond365DaysOfCode</span></a> Day 174<br>💻 <a href="https://mastodon.social/tags/100DaysOfCode" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>100DaysOfCode</span></a> Day 174<br>🐍 <a href="https://mastodon.social/tags/Python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Python</span></a> • <a href="https://mastodon.social/tags/freeCodeCamp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>freeCodeCamp</span></a> • <a href="https://mastodon.social/tags/Codecademy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Codecademy</span></a> • <a href="https://mastodon.social/tags/WeekendWarrior" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WeekendWarrior</span></a></p><p>📌 Daily Progress:<br>📖 1 article read – freeCodeCamp News<br>🧠 1 article explored – Daily.dev<br>📋 Trello board updated<br>🎨 Codecademy CSS: Nailed down position</p><p>No days off—just different pace.<br>Coding on weekends isn't extra... it’s momentum.</p><p><a href="https://mastodon.social/tags/DevLog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DevLog</span></a> <a href="https://mastodon.social/tags/SelfTaughtDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SelfTaughtDev</span></a> <a href="https://mastodon.social/tags/CodeEveryDay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CodeEveryDay</span></a> <a href="https://mastodon.social/tags/BuildWithCode" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BuildWithCode</span></a> <a href="https://mastodon.social/tags/WeekendCoding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WeekendCoding</span></a></p>
Niwl Games<p>This week, <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@khaleer" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>khaleer</span></a></span> integrated some buildings in game as we gradually move away from colorful cube to represent buildings and towards GLTF meshes.</p><p><span class="h-card" translate="no"><a href="https://sunny.garden/@pixelberk" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>pixelberk</span></a></span> Also progressed on the inventory system that stores resources for crafting, expedition supplies, and story items.</p><p><a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegames</span></a></p>
Filip Rachůnek<p>Hi everybody! Do you remember the tilted square grid shader we created here some time ago? If you liked it and would like to try something similar but more irregular, you might be interested in this tutorial, where we’ll create an effect similar to a stone mosaic — which can be a very interesting feature in many games. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shaders</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=02KRcnQfRrc" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=02KRcnQfRr</span><span class="invisible">c</span></a></p>
AssetHunts!<p>Guess what’s coming as our next GameDev Starter Kit?⚽</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/AssetPack" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AssetPack</span></a> <a href="https://mastodon.social/tags/Devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Devlog</span></a></p>
Michael Coorlim<p>Track Selection screen WIP for TT Kart, a racing game I'm creating in <a href="https://mastodon.gamedev.place/tags/godotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotEngine</span></a>. It's the first tutorial I'm posting this month, and I scoped just a little too big - the tutorial PDF is already 150 pages long.</p><p><a href="https://mastodon.gamedev.place/tags/devLog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devLog</span></a> <a href="https://mastodon.gamedev.place/tags/gameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameDev</span></a></p>
DEKUVE<p>Me trying to enter BIOS/UEFI every time 🤣</p><p><a href="https://mastodon.online/tags/memes" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>memes</span></a> <a href="https://mastodon.online/tags/MemeLife" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MemeLife</span></a> <a href="https://mastodon.online/tags/memesdaily" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>memesdaily</span></a> <a href="https://mastodon.online/tags/meme4cyber" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>meme4cyber</span></a> <a href="https://mastodon.online/tags/memeoftheday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>memeoftheday</span></a> <a href="https://mastodon.online/tags/linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>linux</span></a> <a href="https://mastodon.online/tags/bios" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bios</span></a> <a href="https://mastodon.online/tags/uefi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>uefi</span></a> <a href="https://mastodon.online/tags/pc" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pc</span></a> <a href="https://mastodon.online/tags/windows" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>windows</span></a> <a href="https://mastodon.online/tags/technology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>technology</span></a> <a href="https://mastodon.online/tags/TechNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TechNews</span></a> <a href="https://mastodon.online/tags/mrbean" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mrbean</span></a> <a href="https://mastodon.online/tags/comedy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>comedy</span></a> <a href="https://mastodon.online/tags/openspurce" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>openspurce</span></a> <a href="https://mastodon.online/tags/devs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devs</span></a> <a href="https://mastodon.online/tags/devops" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devops</span></a> <a href="https://mastodon.online/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.online/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.online/tags/boot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>boot</span></a></p>
Richard Lems<p>🐟How far along is Sea Sniffers?🐟</p><p>~ We're laying it all out in our first devlog video this Thursday! A first look into our development process.</p><p>Exciting and scary! <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a></p>
Filip Rachůnek<p>Hi everybody. This is the sixth part of our tutorial dedicated to rendering 3D scenes using shaders and raymarching technology. This time, I’d like to try improving the materials by adding textures, which we’ll pass into the shader using new uniform parameters, and briefly explain how so-called triplanar mapping works. <a href="https://mastodonczech.cz/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodonczech.cz/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> <a href="https://mastodonczech.cz/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodonczech.cz/tags/GodotTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotTips</span></a> <a href="https://mastodonczech.cz/tags/shaders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shaders</span></a> <a href="https://mastodonczech.cz/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <br><a href="https://www.youtube.com/watch?v=U5SL6bojCek" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=U5SL6bojCe</span><span class="invisible">k</span></a></p>
Kemoverse Engineer :kemoverse:<p>​:kemoverse:​<span> Devlog #14:<br></span>​:awoodance:​​:doro_dance:​ <b>KEMOVERSE REACHES VERSION 1.1</b> ​:murakamisan_step:​​:necodance_hd:​<span><br>TL;DR:<br>We're developing a Free software Gacha-TCG playable from the within the fediverse and we've reached the first milestone.<br><br>Here's the current stuff that has been implemented:<br>- </span>🎲<span> Card roll system<br>- </span>🧠<span> Core database structure for cards<br>- </span>📦<span> Basic support for storing pulls per player<br>- </span>⏱️<span> Time-based limitations on rolls<br>- </span>⚠️<span> Explicit account creation/deletion<br>- </span>​:pleroma_petthex:​<span> PLEROMA SUPPORT??<br>Shout-out to moon </span>​:moon:​ for carrying it all by himself and implementing it in an afternoon. ​:watameloncheers:​<span><br><br>Version 2.0 is planned to have: </span>​:watamenod1:​<span><br>- Duels </span>​:waifu_right:​​:punch_left_fast:​<span><br>- Card Creator </span>🖌​:paimon_good:​<span><br>- Stat system </span>​:aismart:​<span><br>- Trading </span>🧐💰🎴​:akkowtf:​<span><br>- Inventory </span>​:soy1:​🎴🎴🎴​:soy2:​<span><br>- Default card bundle </span>​:libbie_hapy:​​:pleroma_fox_tan:​​:ai_woozy2:​<span><br>- Standard card template </span>​:doro_dance:​<span><br>- Banners </span>​:doro_run:​<span><br><br>More info can be found in our repository: </span><a href="https://git.waifuism.life/waifu/kemoverse" rel="nofollow noopener" target="_blank">https://git.waifuism.life/waifu/kemoverse</a><span><br>I want to give a thank to the devs that have started working on my silly project, (no particular order) VD15, Nyanide, pwm, Moon, Munir, Naiji, and everyone that has commented, liked, repeated or someway be interested in the project. </span>​:kannapray1:​​:kannapray2:​​:kannapray3:​<span> You're all awesome.<br><br>How are we continuing? </span>​:kanna_inspect:​<span><br>The development continues steadily on our free time.<br>I'm slowly also making cards as we go, to try out new styles, and search for a consistent art-style, at least for the first batch.<br>Based on the poll that I made the other day: <br></span><a href="https://mai.waifuism.life/notes/a8pd3yavp1a700qv" rel="nofollow noopener" target="_blank">https://mai.waifuism.life/notes/a8pd3yavp1a700qv</a><span><br>The most wanted types of cards and their votes were:<br>- Niche anime 65<br>- Inside Jokes 71<br>- Original characters 82<br>- Fedi admins 99 votes<br>- OS-tans (fedi mascots too) 135 votes!!<br>I'll be focusing on these kinds of cards for the first batch, but any recommendations are still appreciated.<br></span><a href="https://mai.waifuism.life/tags/kemoverse" rel="nofollow noopener" target="_blank">#kemoverse</a> <a href="https://mai.waifuism.life/tags/kemoversedev" rel="nofollow noopener" target="_blank">#kemoversedev</a> <a href="https://mai.waifuism.life/tags/devlog" rel="nofollow noopener" target="_blank">#devlog</a> <a href="https://mai.waifuism.life/tags/gamedev" rel="nofollow noopener" target="_blank">#gamedev</a> <a href="https://mai.waifuism.life/tags/gamedevelopment" rel="nofollow noopener" target="_blank">#gamedevelopment</a> <a href="https://mai.waifuism.life/tags/tcg" rel="nofollow noopener" target="_blank">#tcg</a> <a href="https://mai.waifuism.life/tags/finance" rel="nofollow noopener" target="_blank">#finance</a><span><br>Shout-out to the least liked kind of cards: Gacha games </span>​:saul:​<span><br><br>RE: </span><a href="https://mai.waifuism.life/notes/a8tjepswltwf016w" rel="nofollow noopener" target="_blank">https://mai.waifuism.life/notes/a8tjepswltwf016w</a></p>
Periapt Games<p>Testing some art and layout for my game jam project, "Wallace Wunkle's Tragedy Factory"! Bit of a departure from the styles I'm used to</p><p><a href="https://dice.camp/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://dice.camp/tags/wunkle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wunkle</span></a> <a href="https://dice.camp/tags/wtf2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wtf2025</span></a> <a href="https://dice.camp/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a></p>
DimaLink<p>Dune – fantastic stone in the sky</p><p><a href="https://dimalinkeng.blogspot.com/2025/06/dune-fantastic-stone-in-sky.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">dimalinkeng.blogspot.com/2025/</span><span class="invisible">06/dune-fantastic-stone-in-sky.html</span></a></p><p><a href="https://mastodon.social/tags/visual" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>visual</span></a> <a href="https://mastodon.social/tags/retroprogramming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retroprogramming</span></a> <a href="https://mastodon.social/tags/qb64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>qb64</span></a> <a href="https://mastodon.social/tags/intros" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>intros</span></a> <a href="https://mastodon.social/tags/app" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>app</span></a> <a href="https://mastodon.social/tags/software" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>software</span></a> <a href="https://mastodon.social/tags/dune" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dune</span></a> <a href="https://mastodon.social/tags/desert" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>desert</span></a> <a href="https://mastodon.social/tags/sand" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sand</span></a> <a href="https://mastodon.social/tags/stone" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>stone</span></a> <a href="https://mastodon.social/tags/magic" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>magic</span></a> <a href="https://mastodon.social/tags/surreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>surreal</span></a> <a href="https://mastodon.social/tags/adventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventure</span></a> <a href="https://mastodon.social/tags/atmosphere" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>atmosphere</span></a> <a href="https://mastodon.social/tags/travel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>travel</span></a> <a href="https://mastodon.social/tags/scifi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>scifi</span></a> <a href="https://mastodon.social/tags/sciencefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sciencefiction</span></a> <a href="https://mastodon.social/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.social/tags/videosequence" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videosequence</span></a> <a href="https://mastodon.social/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://mastodon.social/tags/80s" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>80s</span></a> <a href="https://mastodon.social/tags/hot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>hot</span></a> <a href="https://mastodon.social/tags/aliens" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>aliens</span></a> <a href="https://mastodon.social/tags/unknown" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unknown</span></a> <a href="https://mastodon.social/tags/strange" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>strange</span></a> <a href="https://mastodon.social/tags/explore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>explore</span></a> <a href="https://mastodon.social/tags/puzzle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>puzzle</span></a> <a href="https://mastodon.social/tags/stoneintheair" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>stoneintheair</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a></p>