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A question for #Godot #GameDev

I'm looking information about getting 3d characters for a project I want to try, and I noticed that there's like a thing with #FBX and #GLTF and that it's like you can use one, but the other is recommended, but the other is more popular, but the other is open source, but the exporter in Mixamo works with the other and I'm starting to run around in circles as everything around me catches fire.

So what do you use? Where do you get your assets? Need help with this 🫠