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#ndsdev

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PypeBros<p>some <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a>/#gamedev ... managed to trigger "enter the door to somewhere else" ... what come next will need some debugging ^^"</p>
Breathing Retro<p><a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23SDL3" target="_blank">#SDL3</a> port to <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23NintendoDS" target="_blank">#NintendoDS</a> by <a class="mention" href="https://bsky.app/profile/buchstabenwurst.bsky.social" rel="nofollow noopener" target="_blank">@buchstabenwurst.bsky.social</a> <a href="https://github.com/buchstabenwurst/SDL3-3.2.10-NDS" rel="nofollow noopener" target="_blank">github.com/buchstabenwu...</a> Official SDL snake demo: <a href="https://github.com/buchstabenwurst/ndssdl-test" rel="nofollow noopener" target="_blank">github.com/buchstabenwu...</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23retrodev" target="_blank">#retrodev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23nds" target="_blank">#nds</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23ndsdev" target="_blank">#ndsdev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23retrogaming" target="_blank">#retrogaming</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23gamedev" target="_blank">#gamedev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23programming" target="_blank">#programming</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23SDL" target="_blank">#SDL</a></p>
Breathing Retro<p>DracoDS -- Tandy Color Computer (CoCo 2) and Dragon 32/64 emulator for <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23NintendoDS" target="_blank">#NintendoDS</a> <a href="https://gbatemp.net/threads/draco-ds-a-dragon-tandy-coco-emulator.672592/post-10688800" rel="nofollow noopener" target="_blank">gbatemp.net/threads/drac...</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23retrodev" target="_blank">#retrodev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23retrogaming" target="_blank">#retrogaming</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23homebrew" target="_blank">#homebrew</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23ndsdev" target="_blank">#ndsdev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23emudev" target="_blank">#emudev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23emulation" target="_blank">#emulation</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23retrocomputing" target="_blank">#retrocomputing</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23tandy" target="_blank">#tandy</a></p>
gbadev<p>ndsdoc (<a href="https://ndsdoc.gbadev.net/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">ndsdoc.gbadev.net/</span><span class="invisible"></span></a>) is a work-in-progress community maintained documentation project detailing the hardware specifications of Nintendo DS and DSi. The project has only recently been launched and is currently looking for contributors! Learn how you can help with adding to and improving the current documentation at <a href="https://github.com/gbadev-org/ndsdoc" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/gbadev-org/ndsdoc</span><span class="invisible"></span></a> <br>Any help and/or feedback is highly appreciated!</p><p><a href="https://fedi.gbdev.io/tags/NintendoDS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NintendoDS</span></a> <a href="https://fedi.gbdev.io/tags/NDSDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NDSDev</span></a></p>
PypeBros<p><span class="h-card" translate="no"><a href="https://floss.social/@Le_bottin_des_jeux_linux" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Le_bottin_des_jeux_linux</span></a></span> I dream I'd have something alike for <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> ... Maybe when I'll be retired ...</p>
PypeBros<p>August finally saw some more <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> code written, tools fixed, and a first real attempt to improve the way the bouncy branch works ... which turned to be completely buggy ... <br><a href="https://mastodon.social/@PypeBros/113069792179839744" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mastodon.social/@PypeBros/1130</span><span class="invisible">69792179839744</span></a></p>
gecko<p>starting small, I ended up contributing a few fixes to nitroustracker which made it into the latest release :)<br><a href="https://github.com/asiekierka/nitrotracker/releases/tag/0.4.9" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/asiekierka/nitrotra</span><span class="invisible">cker/releases/tag/0.4.9</span></a><br><a href="https://raru.re/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a></p>
gbadev<p>Kasumi @ GBADev Discord server presented some work-in-progress footage of their homebrew animation program for Nintendo DS (with an enhanced PC port in the works):</p><p>"[..]Bitmap based, painting with opacity blending, line tool, fill tool, selection tools (copy/paste, paint masking), multistep undo/redo, compression (to allow more frames than like 24), many zoom levels, arbitrary canvas size (RAM dependent/certain sizes don't scale properly for playback, but it doesn't affect editing)"</p><p><a href="https://fedi.gbdev.io/tags/NDSDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NDSDev</span></a> <a href="https://fedi.gbdev.io/tags/DSDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DSDev</span></a></p>
PypeBros<p>a few parser fixes later, I've got 'flowing sand on the slope' working. Not yet convincing graphically speaking, but working nonetheless. <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> late <a href="https://mastodon.social/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a></p>
PypeBros<p>And why are those punch purple-ish instead of cyan ? Is there something wrong with my setup of <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> extended palettes ? (<a href="https://sylvainhb.blogspot.com/2012/09/vramelcd.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">sylvainhb.blogspot.com/2012/09</span><span class="invisible">/vramelcd.html</span></a>)</p>
PypeBros<p>okay ...<br>[x] level now loads again<br>[x] Appleman is using newest animations<br>[x] its body is that of an appleman<br>[ ] why is it using heavy punches instead of proper feet ?_?<br><a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> not quite ready for screenshot day ^^"</p>
PypeBros<p><span class="h-card" translate="no"><a href="https://vmst.io/@SuperSelena64" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>SuperSelena64</span></a></span> nice! ^_^ Do you also play some homebrew <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> on these ?</p>
PypeBros<p>Yes! <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> achievement unlocked: HDMA proof-of-concept.</p>
PypeBros<p>English translation added. I hope my week of vacation will allow me to do a few attempts with HDMA <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> </p><p><a href="http://sylvainhb.blogspot.com/2022/01/le-hdma.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">http://</span><span class="ellipsis">sylvainhb.blogspot.com/2022/01</span><span class="invisible">/le-hdma.html</span></a></p>
PypeBros<p>And this is <a href="https://mastodon.social/tags/BilouSchoolRush" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BilouSchoolRush</span></a>, my latest <a href="https://mastodon.social/tags/homebrewDS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>homebrewDS</span></a> to date. Get it at <a href="https://sourceforge.net/projects/dsgametools/files/demo%20games/SchoolRush-jln.zip/download" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">sourceforge.net/projects/dsgam</span><span class="invisible">etools/files/demo%20games/SchoolRush-jln.zip/download</span></a>, how-to-play instructions at <a href="https://sylvainhb.blogspot.com/2018/11/school-rush-post-your-score.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">sylvainhb.blogspot.com/2018/11</span><span class="invisible">/school-rush-post-your-score.html</span></a>.</p><p>More <a href="https://mastodon.social/tags/ndsdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ndsdev</span></a> to come ...</p>