gbadev<p>Kasumi @ GBADev Discord server presented some work-in-progress footage of their homebrew animation program for Nintendo DS (with an enhanced PC port in the works):</p><p>"[..]Bitmap based, painting with opacity blending, line tool, fill tool, selection tools (copy/paste, paint masking), multistep undo/redo, compression (to allow more frames than like 24), many zoom levels, arbitrary canvas size (RAM dependent/certain sizes don't scale properly for playback, but it doesn't affect editing)"</p><p><a href="https://fedi.gbdev.io/tags/NDSDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NDSDev</span></a> <a href="https://fedi.gbdev.io/tags/DSDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DSDev</span></a></p>