Game dev on iBook G4 with NetBSD - What can you do with a laptop enough to drink even in the Puritan ex-colonies? 21 ... - https://hackaday.com/2025/07/23/game-dev-on-ibook-g4-with-netbsd/ #retrocomputing #netbsd #pygame #ibook #ppc

Game dev on iBook G4 with NetBSD - What can you do with a laptop enough to drink even in the Puritan ex-colonies? 21 ... - https://hackaday.com/2025/07/23/game-dev-on-ibook-g4-with-netbsd/ #retrocomputing #netbsd #pygame #ibook #ppc
Hey! I've been creating a #game #engine #framework in #vala
Its ECS based, and its called Veggies (eat your veggies!).
My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev
The video is the well known bunny mark demo. Renders up to 16000 bunnies before being under 30 fps. Still needs a lot of optimization.
I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs
What's the simplest way to visually convey text, aside from morse code blinking?
I'm doing some experiments in #pygame to work out just how low-res I can go with scrolling text and still be legible.
These three animations show text scrolling across a simulated display with 1px, 2px and 3px width. I'm using a 5x3 pixel font from adafruit.
I think 2px is *barely* readable.
Imgur link because I can't upload the WEBMs to my masto instance for some reason.
Yay our first game together (me and 12y old) is now on FlatHub! We built it as a vibe coding exercise, learning pygame and Python together
Give it a go, two players on the same keyboard or two gamepads. 120 seconds, the one that gets more asteroids wins.
Another vibe coding morning with my son, and we added a bunch of new features:
- gamepad and rumble support
- powerup sound effect
- difficulty setting (easy keeps powerups)
- allow replay on game round end
- randomly generated starfield
https://www.project-anime.com/1209899/ [8bit] 新機動戦記ガンダムW OP1 – JUST COMMUNICATION / TWO-MIX | ファミコン・シューティングゲーム風 Gundam Wing ##AnimeMusic #8bit #8bitMusic #Anime #AnimeSong #aseprite #bgm #chiptune #Famicom #FamiStudio #GUNDAM #GundamWing #JustCommunication #mecha #NES #pixelART #PyGame #python #Soundtrack #twomix #アニソン #アニメ. #ガンダムW #ガンダムウィング #チップチューン #ドット絵 #ファミコン #機動戦士ガンダム水星の魔女第2クール [8bit] 新機動戦記ガンダムW OP1 – JUST COMMUNICATION / TWO-MIX | ファミコン・シューティングゲーム風 Gundam Wing TVアニメ『新機…
Retro oyunları görünce aklıma minik Zeldam geldi!
Yazık oldu!
Eğer benim gibi danışabileceğiniz kimseniz yoksa Python projelerine başlarken iyi düşünün
Çünkü ben daha yeni Python öğrenmeye başlamış ve nasıl yapacağımı bilmeden proje geliştirmeye çalışırken Python değişti!
Evet değişti ve artık eski kodların bâzı komutları geçersiz oldu
Çözmesi kolay bir sorun olduğunu biliyorum, ama cevabını bulamadığım için proje durdu!
#Python #PyGame #ZELDAinPython #game #games
https://www.youtube.com/watch?v=rXHu1tZrp98&list=PLK2SeKwythXjt74fg3rDg3YE7zby98j5b&index=23
"pygame module for vector classes
"The pygame math module currently provides Vector classes in two and three dimensions, Vector2 and Vector3 respectively."
Check out MacroKnight! My latest #game for the #lispgamejam written with #hylang and #pygame
compare and take your own conclusions!
PyMunk with py5 https://github.com/villares/sketch-a-day/tree/main/2025/sketch_2025_04_23
PyMunk with pygame https://github.com/viblo/pymunk/blob/master/pymunk/examples/balls_and_lines.py
I'm obviously completely biased, but, if you are an educator teaching #Python and using #pygame / #pygamece, do check out #py5 (https://py5coding.org).
I'm sure other sprite & game stuff must be easier in pygame, but I'm adapting a #PyMunk example, and IMHO, events are so much easier in py5...
(I'll try post it here tomorrow, I should be doing something else, as usual...)
Und jetzt geht es los!
Sonne und Coding am Lagerfeuer: Meldet euch zu Hack'n'Sun 2025 in #Bonn an!
https://teckids.org/blog/2025/03/hacknsun/
Es gibt Workshops rund um #Coding, #Elektronik, #Luanti, #Scratch, #Python, #PyGame,…
Außerdem gibt es Sonne, Lagerfeuer, Camping und vieles mehr drumherum.
#Kinder und #Jugendliche ab etwa der 4. Klasse sind eingeladen, vier Tage mit uns zu verbringen.
Meldet euch jetzt an oder sagt Kindern und Jugendlichen in eurem Umfeld bescheid!
Yesterday's #weekendProject was to create a set of two homemade bitmap fonts that could be easily integrated into #pygame projects. The module and example code lives on @Codeberg under MIT license:
https://codeberg.org/henrykrumb/pyxelfont
I'm planning to create some export function to create a C header file of the font definition, together with some framework-agnostic code to interface it for rendering. Either to use it in SDL2, or together with Arduino and some SPI display. Stay tuned
Just released version 1.10 of "You're the OS!", my open-source browser game where you are a computer's operating system and you have to manage processes, memory and I/O events.
You can play the new version here: https://plbrault.itch.io/youre-the-os