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#render

5 posts5 participants1 post today

Watched 'The Lion, the Witch, and the Wardrobe' last night. The centaurs looked freakishly ... long.

I tried to make a better centaur.

“Please draw me a centaur type creature from mythology (upper body of a man, lower/rear body of a horse), but instead of putting the man's torso on the front of the horse, please place the man's torso in the middle of the horse, halfway between the front of the horse and the horse's rear end. To be clear, the man is part of the horse, not riding the horse - his torso and all above is merged with the back of the horse. Thanks.”

. . .

“Thank you. Can you iterate on this by removing the horse's neck and head and moving the man's torso a bit more toward the back of the horse? What will be in place of the horse's neck is a rounded sort of "front" of the horse, kind of like the rear end of the horse in shape, but lacking a tail. Thanks.”

Perfection achieved.

This is precisely why I abhorred #cloud infra in 1st place
#pass #saas
I mean it's their machine not mine , how can I open their ports at 0.0.0.0
to top it all they ve a downgraded version and machine has a security vulnerability
Thank heavens its a trial
service in point #render

Continued thread

Dismantling

To create a similar scene in Avoyd voxel editor:
- Generate a Menger sponge with low amount per voxel to enable them to deform. Material is a smooth (0.3) saturated red, Light & atm. is blue sky.
- Edit the fractal: cut and paste from it using the spherical brush
- Render: path trace the scene with Full Voxels off & atmosphere volumetric shadows on
- Render post processing: OIDN denoise and AGX tonemapping Golden