sigmoid.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A social space for people researching, working with, or just interested in AI!

Server stats:

605
active users

#valveindex

2 posts1 participant0 posts today

Kind of sad how #Valve's own #VR hardware, the #ValveIndex, still has rather terrible #Linux support: 5 years after release there is no support for the HMD's cameras, the base stations won't turn off automatically and it is not possible to update their firmware. At least audio is working without messing around. Had some fun playing #HalfLife2VR when #SteamVR did not crash. At least my experience was better than trying the #Quest2 on Linux a while ago...
Here are some nice resourced to get your VR experience on Linux going:
vronlinux.org/
lvra.gitlab.io/

Still, it looks like I gotta fix or reinstall my #Windows11 partition (which remained broken for around 1 1/2 years) to get a proper VR experience. 🥲

HELP WANTED - Linux, SteamVR & Mic Audio

Hi! how're you? good? excellent!

I'm having a spot of bother with audio on #LinuxMint , specifically my #ValveIndex mic isn't picking up audio despite being seen in settings, hoping someone could provide some #techsupport

I've edited the /etc/pulse/daemon.conf file to 'default-sample-rate = 48000' as a thread from 3yrs ago discussed with plenty of folks seeing success & restarted my pc & power to index a bunch of times - no luck on that front

any ideas?

Hello! I’m Wesley.

I had this account for a while but I don’t have a pinned introduction post so I’m making one now.

I like to talk about video games in general. Retro or new. I have a #SteamDeck and #ValveIndex. I’m mostly a PC gamer but also play on the #NintendoSwitch.

I’m into #PunkRock, #Ska, and #Metal.

I’m an advocate for #Linux and #OpenSource software. I’m currently using a mix of #Fedora and #Ubuntu. I use #KDE mostly.

Thank you for reading! Have a great rest of your day!

Now that GNOME has DRM leasing support, I've been playing around with VR in Linux again, and, like, I gotta say... :otter_peek:

It's still a complete dumpster fire :neofox_what:​​ It's been years and I can't believe it hasn't improved whatsoever. It's frustrating how much work Valve is putting into every other part of Linux for the Steam Deck, but SteamVR feels all but abandoned.

Honestly, it kind of feels like Valve dumped the Valve Index out then forgot about it. The most they've put into Steam VR in years was just taking the new Steam Deck big picture mode and plunking it into the VR menu. I think they deserve more criticism for letting Facebook basically take over the VR space, especially with how many games are Quest-exclusive nowadays.

I feel bad complaining because Valve has made gaming on Linux absolutely incredible. Honestly I wouldn't be able to run Linux if it weren't for them. But still. This is the last thing I boot into Windows for. :blobfoxmeltsob:​ I really want it to work.