@bradlinder I just played this on my #SteamVR #ValveIndex and it was mindblowing!
Liberation in VR
(apologies for the blurry video - it's sharp in the headset)
Would you say a lot of space games in VR resort to HOTAS or gamepads instead of the VR controllers? And is that fine? Would love suggestions from players and other gamedevs!
Kind of sad how #Valve's own #VR hardware, the #ValveIndex, still has rather terrible #Linux support: 5 years after release there is no support for the HMD's cameras, the base stations won't turn off automatically and it is not possible to update their firmware. At least audio is working without messing around. Had some fun playing #HalfLife2VR when #SteamVR did not crash. At least my experience was better than trying the #Quest2 on Linux a while ago...
Here are some nice resourced to get your VR experience on Linux going:
https://vronlinux.org/
https://lvra.gitlab.io/
Still, it looks like I gotta fix or reinstall my #Windows11 partition (which remained broken for around 1 1/2 years) to get a proper VR experience.
HELP WANTED - Linux, SteamVR & Mic Audio
Hi! how're you? good? excellent!
I'm having a spot of bother with audio on #LinuxMint , specifically my #ValveIndex mic isn't picking up audio despite being seen in settings, hoping someone could provide some #techsupport
I've edited the /etc/pulse/daemon.conf file to 'default-sample-rate = 48000' as a thread from 3yrs ago discussed with plenty of folks seeing success & restarted my pc & power to index a bunch of times - no luck on that front
any ideas?
I'm glad that the $AAPL #VisionPro existed so I don't feel like the biggest idiot for buying a #ValveIndex
https://www.macrumors.com/2024/10/23/apple-may-stop-producing-vision-pro-by-end-of-2024/
Hello! I’m Wesley.
I had this account for a while but I don’t have a pinned introduction post so I’m making one now.
I like to talk about video games in general. Retro or new. I have a #SteamDeck and #ValveIndex. I’m mostly a PC gamer but also play on the #NintendoSwitch.
I’m into #PunkRock, #Ska, and #Metal.
I’m an advocate for #Linux and #OpenSource software. I’m currently using a mix of #Fedora and #Ubuntu. I use #KDE mostly.
Thank you for reading! Have a great rest of your day!
There is a "#Stereoscopy" function in the #GameCube #emulator Dolphin's settings. It seems to be designed for #3D TVs, or maybe red/blue #anaglyph. I wonder if I could get it working on my #ValveIndex #VR headset.
Now that GNOME has DRM leasing support, I've been playing around with VR in Linux again, and, like, I gotta say...
It's still a complete dumpster fire It's been years and I can't believe it hasn't improved whatsoever. It's frustrating how much work Valve is putting into every other part of Linux for the Steam Deck, but SteamVR feels all but abandoned.
Honestly, it kind of feels like Valve dumped the Valve Index out then forgot about it. The most they've put into Steam VR in years was just taking the new Steam Deck big picture mode and plunking it into the VR menu. I think they deserve more criticism for letting Facebook basically take over the VR space, especially with how many games are Quest-exclusive nowadays.
I feel bad complaining because Valve has made gaming on Linux absolutely incredible. Honestly I wouldn't be able to run Linux if it weren't for them. But still. This is the last thing I boot into Windows for. I really want it to work.
@firecat as an owner of a #valveindex this tracks
@moth @j0 Also this is the reason why one should NEVER EVER allow or use #proprietary and/or #SingleVendor/ #SingleProvider standards at all…
To me, shit like this should be #outlawed as the #ReducedLifecycle and purposeful creation of #eWaste it is amd #manufacturers as well as #Microsoft should be forced to #FLOSS #drivers for all platforms (not just #Windows but espechally #Linux) or be forced to not only refund everyone but pay the cost of buying a #ValveIndex on top…
https://lethallava.land/notes/9nixc25el128gb0s